It’s not hard to talk about some of 2016’s biggest video games, even ones that are primarily shooting galleries, in terms that sound mature and universal. Watch Dogs 2 is a satire on Silicon Valley. Mafia 3 is an examination of racism. Deus Ex: Mankind Divided is about transhumanism and conspiracy politics.
It’s difficult for me to describe Dishonored or its sequel, which was released a couple of weeks ago, this way. Dishonored 2 isn’t allegorical or self-critiquing. It’s not a knowing pastiche of a well-loved genre, or a subtle character study. It’s a game about a young empress or her grizzled father getting revenge on an immortal witch in order to restore a fantasy steampunk monarchy, using supernatural powers granted by an emo folk...
via The Verge